Bishop is an exhibition that invites the visitors to immerse themselves in a cyberpunk universe consisting of sculptures and their sonification. Salvaged, scrapped and hijacked objects and surprising treasures are some of the main constituents of the basic material. Transformed and used in ways that combine craftwork and applied sciences, associating natural polymers or synthetic resins, they give birth to new shapes, hybrid beings, or chimera of the modern world. The audio installation is based on the interactivity between the audience and the sculptures that are equipped with various sensors. Starting with basic material, i.e. a sound that is recorded or produced by electronic generators (oscillator, white noise), each visitor will thus be able to sculpt and generate protean and unexpected textures. The exhibition has been shown at the Abbaye of Paimpont, at the espace Kiethon of Médréac, at the Remungol media library, at the Tomahawk festival at Querrien, at the inauguration of the Parc de la Terre Noire, as well as at the “journées du patrimoine” (days dedicated to cultural heritage) at Centrale 7. The artists: Hugues Le Baron After eight years’ in heritage conservation as a cabinet woodworker for the national fund and private collections, he started creating personal work with wood, including furniture, luminaires and decorative objects. He has been using his skills and know-how for the last few years in scenography, designing and building decor for festivals and video clips. His current work is based on recuperating and transforming objects, using various techniques, assemblies, moulding and ways of transforming materials. Olivier Hug Studied piano, musicology and electronic composition. Since 2006, he has been focused on musical IT: post-production work, musical composition and sound design for institutional films, adverts and short films. He has performed in various bands, from metal rock to improvised and noise-based music. Participated solo in the Electrocution and Longueurs d’ondes festivals of Brest. Nowadays, his work is centred on designing and creating interactive multimedia installations and teaching through workshops on new technologies and sound art. |
The octopus is equipped with a 3D camera that detects the audience’s movements in order to transcribe them into sound. The spectator is invited to sculpt electro-experimental layers of sound.
It consists of a metallic structure, a veneer of olive ash, as well as mechanical chains and transparent resin. |